Gaming and Accessibility

Featured Image: 
Cartoon drawing of game controller and text, "Gaming and Accessibility"

According to Techopedia, "gaming refers to playing electronic games, whether through consoles, computers, mobile phones or another medium altogether." Gaming is a competitive activity involving skill, chance, or endurance. Here are industry stats for 2018:

  • More than 150 million Americans play video games
  • 64% of American households are home to at least one person who plays video games regularly (at least three hours per week)
  • 60% of Americans play video games daily
  • Average gamer is 34 year old and 72% are age 18 or older
  • 17% of gamers are boys under age 18 
  • 67% of gamer parents play video games with their child at least once weekly
  • 94% of parents say they pay attention to the video games played by their child
  • In 2016, the industry sold over 24.5 billion games and generated more than $30.4 billion in revenue
  • Computer and video game companies provide jobs to more than 220,000 people in 50

For more stats, see Essential Facts about Computer and Video Game Industry

What about gamers who are visually impaired? Smashclay has compiled a detailed list of games that can be played without vision as well as lists and links to a variety of accessible gamer resources, including YouTube gamers with visual impairments, developers focused on Blind accessibility, game accessibility consulting groups & individuals, and more.