Software developer and entrepreneur Marty Schultz demonstrates electronic game applications to teach skill areas of the Expanded Core Curriculum. His company Objective Ed builds on groundwork laid by the award-winning work of Blindfold Games. Specific games designed by Objective Ed will be demonstrated in the context of ECC skills.
Using hand-held games matched to their abilities, students learn and practice assistive technology, orientation and mobility, social development, problem-solving and other skills. Closed-loop curriculum games also evaluate and document student progress, so they can be incorporated into IEP goals.
Upon completion of this self-paced tutorial, participants will earn 1.5 professional development credits.
Participants will be able to:
- Identify opportunities for incorporating electronic games into classroom lessons
- Apply gamification objectives to IEP goals for students with visual impairments and additional disabilities
- Identify specific ECC skills taught through gamified education
- Define the qualities of a closed-loop curriculum based game
Marty Schultz is the creator of the Blindfold Games apps, the first ever series of gaming apps for the visually impaired.. He is a mentor-speaker, angel fund investor, award-winning innovator and creator of some of the US’s fastest-growing software companies over his expansive career.In 2019, Objective Ed was recognized by National Braille Press and the Gibney Family Foundation with the Touch of Genius Prize.
This presentation was previously shared at the 2019 AFB Leadership Conference